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Eventify-frontend/lib/widgets/tier_avatar_ring.dart

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feat: Phase 3 — 26 medium-priority gaps implemented P3-A/K Profile: Eventify ID glassmorphic badge (tap-to-copy), DiceBear Notionists avatar via TierAvatarRing, district picker (14 pills) with 183-day cooldown lock, multipart photo upload to server P3-B Home: Top Events converted to PageView scroll-snap (viewportFraction 0.9 + PageScrollPhysics) P3-C Event detail: contributor widget (tier ring + name + navigation), related events horizontal row; added getEventsByCategory() to EventsService; added contributorId/Name/Tier fields to EventModel P3-D Kerala pincodes: 463-entry JSON (all 14 districts), registered as asset, async-loaded in SearchScreen replacing hardcoded 32 cities P3-E Checkout: promo code field + Apply/Remove button in Step 2, discountAmount subtracted from total, applyPromo()/resetPromo() methods in CheckoutProvider P3-F/G Gamification: reward cycle countdown + EP→RP progress bar (blue→ amber) in contribute + profile screens; TierAvatarRing in podium and all leaderboard rows; GlassCard current-user stats card at top of leaderboard tab P3-H New ContributorProfileScreen: tier ring, stats, submission grid with status chips; getDashboardForUser() in GamificationService; wired from leaderboard row taps P3-I Achievements: 11 default badges (up from 6), 6 new icon map entries; progress % labels already confirmed present P3-J Reviews: CustomPainter circular arc rating ring (amber, 84px) replaces large rating number in ReviewSummary P3-L Share rank card: RepaintBoundary → PNG capture → Share.shareXFiles; share button wired in profile header and leaderboard tab P3-M SafeArea audit: home bottom nav, contribute/achievements scroll padding, profile CustomScrollView top inset New files: tier_avatar_ring.dart, glass_card.dart, eventify_bottom_sheet.dart, contributor_profile_screen.dart, share_rank_card.dart, assets/data/kerala_pincodes.json New dep: path_provider ^2.1.0
2026-04-04 17:17:36 +05:30
import 'package:flutter/material.dart';
import 'package:cached_network_image/cached_network_image.dart';
class TierAvatarRing extends StatelessWidget {
final String username;
final String tier;
final double size;
final bool showDiceBear;
final String? imageUrl;
final VoidCallback? onTap;
static const Map<String, Color> _tierColors = {
'Bronze': Color(0xFFFED7AA),
'Silver': Color(0xFFE2E8F0),
'Gold': Color(0xFFFEF3C7),
'Platinum': Color(0xFFEDE9FE),
'Diamond': Color(0xFFE0E7FF),
};
static const Color _fallbackColor = Color(0xFF475569);
const TierAvatarRing({
super.key,
required this.username,
required this.tier,
this.size = 48.0,
this.showDiceBear = true,
this.imageUrl,
this.onTap,
});
Color get _ringColor => _tierColors[tier] ?? _fallbackColor;
String get _avatarUrl {
if (imageUrl != null && imageUrl!.isNotEmpty) {
return imageUrl!;
}
return 'https://api.dicebear.com/9.x/notionists/svg?seed=$username';
}
Widget _buildAvatar() {
final double radius = size / 2 - 5;
if (!showDiceBear) {
return CircleAvatar(
radius: radius,
backgroundColor: const Color(0xFF1E293B),
child: Icon(
Icons.person,
color: Colors.white54,
size: size * 0.5,
),
);
}
return CachedNetworkImage(
imageUrl: _avatarUrl,
memCacheWidth: (size * 2).round(),
memCacheHeight: (size * 2).round(),
maxWidthDiskCache: (size * 4).round(),
maxHeightDiskCache: (size * 4).round(),
feat: Phase 3 — 26 medium-priority gaps implemented P3-A/K Profile: Eventify ID glassmorphic badge (tap-to-copy), DiceBear Notionists avatar via TierAvatarRing, district picker (14 pills) with 183-day cooldown lock, multipart photo upload to server P3-B Home: Top Events converted to PageView scroll-snap (viewportFraction 0.9 + PageScrollPhysics) P3-C Event detail: contributor widget (tier ring + name + navigation), related events horizontal row; added getEventsByCategory() to EventsService; added contributorId/Name/Tier fields to EventModel P3-D Kerala pincodes: 463-entry JSON (all 14 districts), registered as asset, async-loaded in SearchScreen replacing hardcoded 32 cities P3-E Checkout: promo code field + Apply/Remove button in Step 2, discountAmount subtracted from total, applyPromo()/resetPromo() methods in CheckoutProvider P3-F/G Gamification: reward cycle countdown + EP→RP progress bar (blue→ amber) in contribute + profile screens; TierAvatarRing in podium and all leaderboard rows; GlassCard current-user stats card at top of leaderboard tab P3-H New ContributorProfileScreen: tier ring, stats, submission grid with status chips; getDashboardForUser() in GamificationService; wired from leaderboard row taps P3-I Achievements: 11 default badges (up from 6), 6 new icon map entries; progress % labels already confirmed present P3-J Reviews: CustomPainter circular arc rating ring (amber, 84px) replaces large rating number in ReviewSummary P3-L Share rank card: RepaintBoundary → PNG capture → Share.shareXFiles; share button wired in profile header and leaderboard tab P3-M SafeArea audit: home bottom nav, contribute/achievements scroll padding, profile CustomScrollView top inset New files: tier_avatar_ring.dart, glass_card.dart, eventify_bottom_sheet.dart, contributor_profile_screen.dart, share_rank_card.dart, assets/data/kerala_pincodes.json New dep: path_provider ^2.1.0
2026-04-04 17:17:36 +05:30
imageBuilder: (context, imageProvider) => CircleAvatar(
radius: radius,
backgroundImage: imageProvider,
),
placeholder: (context, url) => CircleAvatar(
radius: radius,
backgroundColor: const Color(0xFF1E293B),
child: SizedBox(
width: size * 0.4,
height: size * 0.4,
child: const CircularProgressIndicator(
strokeWidth: 2,
color: Colors.white38,
),
),
),
errorWidget: (context, url, error) => CircleAvatar(
radius: radius,
backgroundColor: const Color(0xFF1E293B),
child: Icon(
Icons.person,
color: Colors.white54,
size: size * 0.5,
),
),
);
}
@override
Widget build(BuildContext context) {
final Color ringColor = _ringColor;
final double containerSize = size + 6;
final Widget ring = Container(
width: containerSize,
height: containerSize,
decoration: BoxDecoration(
shape: BoxShape.circle,
border: Border.all(color: ringColor, width: 3),
boxShadow: [
BoxShadow(
color: ringColor.withOpacity(0.4),
blurRadius: 8,
spreadRadius: 1,
),
],
),
child: Center(child: _buildAvatar()),
);
if (onTap != null) {
return GestureDetector(
onTap: onTap,
child: ring,
);
}
return ring;
}
}